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# -*- mode: perl -*-
# ============================================================================
package Net::SNMP::Transport::IPv4::TCP;
# $Id: TCP.pm,v 3.0 2009/09/09 15:05:33 dtown Rel $
# Object that handles the TCP/IPv4 Transport Domain for the SNMP Engine.
# Copyright (c) 2004-2009 David M. Town <dtown@cpan.org>
# All rights reserved.
# This program is free software; you may redistribute it and/or modify it
# under the same terms as the Perl 5 programming language system itself.
# ============================================================================
use strict;
use Net::SNMP::Transport qw( 
   MSG_SIZE_MAXIMUM DOMAIN_TCPIPV4 TRUE FALSE DEBUG_INFO
);
use Net::SNMP::Message qw( SEQUENCE );
use IO::Socket qw( SOCK_STREAM );
## Version of the Net::SNMP::Transport::IPv4::TCP module
our $VERSION = v3.0.0;
## Handle importing/exporting of symbols
use base qw( Net::SNMP::Transport::IPv4 Net::SNMP::Transport );
sub import
{
   return Net::SNMP::Transport->export_to_level(1, @_);
}
## RFC 3411 - snmpEngineMaxMessageSize::=INTEGER (484..2147483647)
sub MSG_SIZE_DEFAULT_TCP4  { 1460 }  # Ethernet(1500) - IPv4(20) - TCP(20)
# [public methods] -----------------------------------------------------------
sub new
{
   my ($this, $error) = shift->SUPER::_new(@_);
   if (defined $this) {
      if (!defined $this->_reasm_init()) {
         return wantarray ? (undef, $this->error()) : undef;
      }
   }
   return wantarray ? ($this, $error) : $this;
}
sub accept
{
   my ($this) = @_;
   $this->_error_clear();
   my $socket = $this->{_socket}->accept();
   if (!defined $socket) {
      return $this->_perror('Failed to accept the connection');
   }
   DEBUG_INFO('opened %s socket [%d]', $this->type(), $socket->fileno());
   # Create a new object by copying the current object.
   my $new = bless { %{$this} }, ref $this;
   # Now update the appropriate fields.
   $new->{_socket}        = $socket;
   $new->{_dest_name}     = $socket->peername();
   $new->{_dest_hostname} = $new->sock_address();
   if (!defined $new->_reasm_init()) {
      return $this->_error($new->error());
   }
   # Return the new object.
   return $new;
}
sub send
{
   my $this = shift;
   $this->_error_clear();
   if (length($_[0]) > $this->{_max_msg_size}) {
      return $this->_error(
         'The message size %d exceeds the maxMsgSize %d',
         length($_[0]), $this->{_max_msg_size}
      );
   }
   if (!defined $this->{_socket}->connected()) {
      return $this->_error(
         q{Not connected to the remote host '%s'}, $this->dest_hostname()
      );
   }
   my $bytes = $this->{_socket}->send($_[0], 0);
   return defined($bytes) ? $bytes : $this->_perror('Send failure');
}
sub recv
{
   my $this = shift;
   $this->_error_clear();
   if (!defined $this->{_socket}->connected()) {
      $this->_reasm_reset();
      return $this->_error(
         q{Not connected to the remote host '%s'}, $this->dest_hostname()
      );
   }
   # RCF 3430 Section 2.1 - "It is possible that the underlying TCP 
   # implementation delivers byte sequences that do not align with 
   # SNMP message boundaries.  A receiving SNMP engine MUST therefore 
   # use the length field in the BER-encoded SNMP message to separate 
   # multiple requests sent over a single TCP connection (framing).  
   # An SNMP engine which looses framing (for example due to ASN.1 
   # parse errors) SHOULD close the TCP connection."
   # If the reassembly bufer is empty then there is no partial message
   # waiting for completion.  We must then process the message length
   # to properly determine how much data to receive.
   my $name;
   if ($this->{_reasm_buffer} eq q{}) {
      if (!defined $this->{_reasm_object}) {
         return $this->_error('The reassembly object is not defined');
      }
      # Read enough data to parse the ASN.1 type and length.
      $name = $this->{_socket}->recv($this->{_reasm_buffer}, 6, 0);
      if ((!defined $name) || ($!)) {
         $this->_reasm_reset();
         return $this->_perror('Receive failure');
      } elsif (!length $this->{_reasm_buffer}) {
         $this->_reasm_reset();
         return $this->_error(
            q{The connection was closed by the remote host '%s'},
            $this->dest_hostname()
         );
      }
      $this->{_reasm_object}->append($this->{_reasm_buffer});
      $this->{_reasm_length} = $this->{_reasm_object}->process(SEQUENCE) || 0;
      if ((!$this->{_reasm_length}) ||
           ($this->{_reasm_length} > MSG_SIZE_MAXIMUM))
      {
         $this->_reasm_reset();
         return $this->_error(
            q{Message framing was lost with the remote host '%s'},
            $this->dest_hostname()
         );
      }
      # Add in the bytes parsed to define the expected message length.
      $this->{_reasm_length} += $this->{_reasm_object}->index();
   }
   # Setup a temporary buffer for the message and set the length
   # based upon the contents of the reassembly buffer. 
   my $buf = q{};
   my $buf_len = length $this->{_reasm_buffer};
   # Read the rest of the message.
   $name = $this->{_socket}->recv($buf, ($this->{_reasm_length} - $buf_len), 0);
   if ((!defined $name) || ($!)) {
      $this->_reasm_reset();
      return $this->_perror('Receive failure');
   } elsif (!length $buf) {
      $this->_reasm_reset();
      return $this->_error(
         q{The connection was closed by the remote host '%s'},
         $this->dest_hostname()
      );
   }
   # Now see if we have the complete message.  If it is not complete,
   # success is returned with an empty buffer.  The application must
   # continue to call recv() until the message is reassembled.
   $buf_len += length $buf;
   $this->{_reasm_buffer} .= $buf;
   if ($buf_len < $this->{_reasm_length}) {
      DEBUG_INFO(
         'message is incomplete (expect %u bytes, have %u bytes)',
         $this->{_reasm_length}, $buf_len
      );
      $_[0] = q{};
      return $name || $this->{_socket}->connected();
   }
   # Validate the maxMsgSize.
   if ($buf_len > $this->{_max_msg_size}) {
      $this->_reasm_reset();
      return $this->_error(
         'Incoming message size %d exceeded the maxMsgSize %d',
         $buf_len, $this->{_max_msg_size}
      );
   }
   # The message is complete, copy the buffer to the caller.
   $_[0] = $this->{_reasm_buffer};
   # Clear the reassembly buffer and length.
   $this->_reasm_reset();
   return $name || $this->{_socket}->connected();
}
sub connectionless
{
   return FALSE;
}
sub domain
{
   return DOMAIN_TCPIPV4; # transportDomainTcpIpv4
}
sub type
{
   return 'TCP/IPv4'; # tcpIpv4(5)
}
sub agent_addr
{
   return shift->sock_address();
}
# [private methods] ----------------------------------------------------------
sub _protocol_name
{
   return 'tcp';
}
sub _protocol_type
{
   return SOCK_STREAM;
}
sub _msg_size_default
{
   return MSG_SIZE_DEFAULT_TCP4;
}
sub _reasm_init
{
   my ($this) = @_;
   my $error;
   ($this->{_reasm_object}, $error) = Net::SNMP::Message->new();
   if (!defined $this->{_reasm_object}) {
      return $this->_error(
         'Failed to create the reassembly object: %s', $error
      );
   }
   $this->_reasm_reset();
   return TRUE;
}
sub _reasm_reset
{
   my ($this) = @_;
   if (defined $this->{_reasm_object}) {
      $this->{_reasm_object}->error(undef);
      $this->{_reasm_object}->clear();
   }
   $this->{_reasm_buffer} = q{};
   $this->{_reasm_length} = 0;
   return TRUE;
}
sub _tdomain
{
   return DOMAIN_TCPIPV4; # transportDomainTcpIpv4
}
# ============================================================================
1; # [end Net::SNMP::Transport::IPv4::TCP]