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steal('jquery/event/livehack').then(function($){
// TODO remove this, phantom supports touch AND click, but need to make funcunit support touch so its testable
var isPhantom = /Phantom/.test(navigator.userAgent),
supportTouch = !isPhantom && "ontouchend" in document,
scrollEvent = "touchmove scroll",
touchStartEvent = supportTouch ? "touchstart" : "mousedown",
touchStopEvent = supportTouch ? "touchend" : "mouseup",
touchMoveEvent = supportTouch ? "touchmove" : "mousemove",
data = function(event){
var d = event.originalEvent.touches ?
event.originalEvent.touches[ 0 ] :
event;
return {
time: (new Date).getTime(),
coords: [ d.pageX, d.pageY ],
origin: $( event.target )
};
};
/**
* @class jQuery.event.swipe
* @parent specialevents
* @plugin jquery/event/swipe
*
* Swipe provides cross browser swipe events. On mobile devices, swipe uses touch events. On desktop browsers,
* swipe uses mouseevents.
*
* A swipe happens when a touch or drag moves
*/
var swipe = $.event.swipe = {
/**
* @attribute delay
* Delay is the upper limit of time the swipe motion can take in milliseconds. This defaults to 1000.
*
* A user must perform the swipe motion in this much time.
*/
delay : 500,
/**
* @attribute max
* The maximum distance the pointer must travel in pixels. The default is 75 pixels.
*/
max : 75,
/**
* @attribute min
* The minimum distance the pointer must travel in pixesl. The default is 30 pixels.
*/
min : 30
};
$.event.setupHelper( [
"swipe",'swipeleft','swiperight','swipeup','swipedown'], touchStartEvent, function(ev){
//listen to mouseup
var start = data(ev),
stop,
delegate = ev.delegateTarget || ev.currentTarget,
selector = ev.handleObj.selector,
entered = this;
function moveHandler(event){
if ( !start ) {
return;
}
stop = data(event);
// prevent scrolling
if ( Math.abs( start.coords[0] - stop.coords[0] ) > 10 ) {
event.preventDefault();
}
};
$(document.documentElement).bind(touchMoveEvent,moveHandler )
.one(touchStopEvent, function(event){
$(this).unbind( touchMoveEvent, moveHandler );
if ( start && stop ) {
var deltaX = Math.abs(start.coords[0] - stop.coords[0]),
deltaY = Math.abs(start.coords[1] - stop.coords[1]),
distance = Math.sqrt(deltaX*deltaX+deltaY*deltaY);
if ( stop.time - start.time < swipe.delay && distance >= swipe.min ) {
var events = ['swipe']
if( deltaX >= swipe.min && deltaY < swipe.min) {
events.push( start.coords[0] > stop.coords[0] ? "swipeleft" : "swiperight" );
}else if(deltaY >= swipe.min && deltaX < swipe.min){
events.push( start.coords[1] < stop.coords[1] ? "swipedown" : "swipeup" );
}
//trigger swipe events on this guy
$.each($.event.find(delegate, events, selector), function(){
this.call(entered, ev, {start : start, end: stop})
})
}
}
start = stop = undefined;
})
});
});