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steal('jquery/event/livehack').then(function($){ // TODO remove this, phantom supports touch AND click, but need to make funcunit support touch so its testable var isPhantom = /Phantom/.test(navigator.userAgent), supportTouch = !isPhantom && "ontouchend" in document, scrollEvent = "touchmove scroll", touchStartEvent = supportTouch ? "touchstart" : "mousedown", touchStopEvent = supportTouch ? "touchend" : "mouseup", touchMoveEvent = supportTouch ? "touchmove" : "mousemove", data = function(event){ var d = event.originalEvent.touches ? event.originalEvent.touches[ 0 ] : event; return { time: (new Date).getTime(), coords: [ d.pageX, d.pageY ], origin: $( event.target ) }; }; /** * @class jQuery.event.swipe * @parent specialevents * @plugin jquery/event/swipe * * Swipe provides cross browser swipe events. On mobile devices, swipe uses touch events. On desktop browsers, * swipe uses mouseevents. * * A swipe happens when a touch or drag moves */ var swipe = $.event.swipe = { /** * @attribute delay * Delay is the upper limit of time the swipe motion can take in milliseconds. This defaults to 1000. * * A user must perform the swipe motion in this much time. */ delay : 500, /** * @attribute max * The maximum distance the pointer must travel in pixels. The default is 75 pixels. */ max : 75, /** * @attribute min * The minimum distance the pointer must travel in pixesl. The default is 30 pixels. */ min : 30 }; $.event.setupHelper( [ "swipe",'swipeleft','swiperight','swipeup','swipedown'], touchStartEvent, function(ev){ //listen to mouseup var start = data(ev), stop, delegate = ev.delegateTarget || ev.currentTarget, selector = ev.handleObj.selector, entered = this; function moveHandler(event){ if ( !start ) { return; } stop = data(event); // prevent scrolling if ( Math.abs( start.coords[0] - stop.coords[0] ) > 10 ) { event.preventDefault(); } }; $(document.documentElement).bind(touchMoveEvent,moveHandler ) .one(touchStopEvent, function(event){ $(this).unbind( touchMoveEvent, moveHandler ); if ( start && stop ) { var deltaX = Math.abs(start.coords[0] - stop.coords[0]), deltaY = Math.abs(start.coords[1] - stop.coords[1]), distance = Math.sqrt(deltaX*deltaX+deltaY*deltaY); if ( stop.time - start.time < swipe.delay && distance >= swipe.min ) { var events = ['swipe'] if( deltaX >= swipe.min && deltaY < swipe.min) { events.push( start.coords[0] > stop.coords[0] ? "swipeleft" : "swiperight" ); }else if(deltaY >= swipe.min && deltaX < swipe.min){ events.push( start.coords[1] < stop.coords[1] ? "swipedown" : "swipeup" ); } //trigger swipe events on this guy $.each($.event.find(delegate, events, selector), function(){ this.call(entered, ev, {start : start, end: stop}) }) } } start = stop = undefined; }) }); });